Decoding a Woven Language
The following is a blog post written by MAECON founder and Vice President, Lindsay Randall about her collaboration with Computer Science teachers using indigenous clothing.
Cloth was the books the Spanish could not burn.
During Fall Term I worked with Meg Bednarcik and Nick Zufelt – both Instructors in Mathematics, Statistics, and Computer Science at Phillips Academy Andover – to create a class that would focus on the computer science concepts of looping and parameters.
We decided to utilize the extensive Guatemalan textile collection at the Peabody Institute, as they are brightly colored and engaging and most have repeating, or looping, motifs. We also liked the idea of incorporating clothing made and worn exclusively by indigenous women into a subject where they are woefully underrepresented.
Eighteen huipils (wee-peels) were pulled for the class, with the images of another twelve scanned. A huipil is a traditional Maya women’s shirt.
Then students worked with either Meg or Nick to find designs that had looping designs, or nested loops. Then they worked on creating parameters for the designs they had found.
The third activity was asking students to identify certain motifs that are common in Maya imagery. Some, such as a deer, were more literal then others, such as the feathered water serpent or portals.
And as you learn in the write up bellow by Meg, this class served as the starting point for a term long project the students will be working on:
My AP CS A students ventured to the Peabody Institute to learn of Guatemalan huipils and the stories these women’s clothes tell of personal identity. The students will complete follow-up assignments to program their own design defining their personal identity here at the academy and beyond utilizing programming concepts learned in class such as objects and repetitions. Though many students were shocked to be at the Peabody for a CS class, they left reflecting on the many ways these programming ideas apply to other aspects of our world. I am eager to continue to utilize these resources at our fingertips to allow students the space to ponder their place in our interconnected world beyond PA, and consider the beneficial impact their work as computer scientists can have on others outside of the classroom.
~ Meg Bednarcik, Instructor in Mathematics, Statistics, and Computer Science
This has been one of the most interesting and fun classes for me to develop. I really enjoyed working with and learning about part of our collection that is underutilized. But most of all, I have been thoroughly engrossed by the current action Maya women are taking to ensure that their designs are protected and not appropriated. Based on the information I gleaned from my research, I included a huipil from Santiago Sacatepéquez, which is the only community so far that has been able to give legal protection to their woven intellectual property.
To learn more about huipils and their images, visit Guatemala City’s Ixchel Museum of Indigenous Textiles and Clothing website.
While the Iteration and Symbolic Encodings lesson plan references the use of real huipils, images found online could easily be substituted.